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ksiazka tytuł: Coding Games autor: Matthews Robert C.
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Coding Games

a3 Books in 1 -A Beginners Guide to Learn the Realms of Coding in Games +Tips and Tricks to Master the Concepts of Coding +Guide for Programmers and Developers to Master the Art of coding
Wersja papierowa
Wydawnictwo: Joiningthedotstv Limited
ISBN: 978-19-13-84224-6
Format: 15.2x22.9cm
Liczba stron: 498
Oprawa: Miękka
Wydanie: 2020 r.
Język: angielski

Dostępność: dostępny
78,90 zł

<p><strong style="color: rgba(34, 34, 34, 1)">The Complete 3 Books Series on Coding Games</strong></p><p><strong style="color: rgba(34, 34, 34, 1)">Book 1</strong></p><p><br></p><p><span style="color: rgba(34, 34, 34, 1)">In this book you'll discover</span></p><p><span style="color: rgba(34, 34, 34, 1)">• How to program a vast variety of different game genres.</span></p><p><span style="color: rgba(34, 34, 34, 1)">• The most important game design elements crucial to your success.</span></p><p><span style="color: rgba(34, 34, 34, 1)">• How to use the Gosu library to make games in Ruby.</span></p><p><span style="color: rgba(34, 34, 34, 1)">• The best way to ensure your RPG Maker game is better than the rest.</span></p><p><span style="color: rgba(34, 34, 34, 1)">• A crash-course in Unity to kick start your professional career</span></p><p><br></p><p><span style="color: rgba(34, 34, 34, 1)">This book won't just teach you how to code. Rather, it'll teach you the ins and outs of game design so that you can make a game that's actually fun and entertaining, rather than just a classroom project.&nbsp;</span></p><p><br></p><p><strong style="color: rgba(34, 34, 34, 1)">Book 2</strong></p><p><span style="color: rgba(34, 34, 34, 1)">Learning how to code properly sometimes can be very perplexing and needlessly complicated. Or even worse, boring.&nbsp;Instead of actively learning new programs or exciting new applications of your code, you are forced to go through hundreds of boring texts, all filled with confusing texts and hopelessly mysterious symbols.&nbsp;</span></p><p><br></p><p><span style="color: rgba(34, 34, 34, 1)">This wasn't what you expected! Surely there must be a better way to learn how to program and make coding more fun!&nbsp;By making the whole experience a game! In this book Coding Games, we will show you what coding is, its fundamental concepts, and how you can master the basic principles of coding through games.&nbsp;</span></p><p><br></p><p><strong style="color: rgba(34, 34, 34, 1)">Book 3</strong></p><p><span style="color: rgba(34, 34, 34, 1)">This book's ideology is simple and straight-forward: equip the user with the most important concepts to catapult your game development skills. When looking for a good book that explains game programming, readers are usually bombarded with information from the author without any context.&nbsp;</span></p><p><br></p><p><span style="color: rgba(34, 34, 34, 1)">Often, code doesn't make sense, hasn't been explained properly, and the concepts the author tries to explain are unclear. The main reason for this is that authors, when writing technical books such as this, assume that the reader will have the context for every small detail they leave out and every major detail they choose to convey.&nbsp;</span></p><p><br></p><p><span style="color: rgba(34, 34, 34, 1)">This book stays true to its purpose and builds upon the content discussed in the previous series. Even though readers coming to the advanced level of game programming should be confident in their intermediate and basic level understanding of the topic, the chapters' content is careful not to leave anything ambiguous to the reader. </span></p><p><br></p><p><span style="color: rgba(34, 34, 34, 1)">In this book you will learn</span></p><p><span style="color: rgba(34, 34, 34, 1)">• Start up and shut down sequences</span></p><p><span style="color: rgba(34, 34, 34, 1)">• Application layers</span></p><p><span style="color: rgba(34, 34, 34, 1)">• How to create game objects and characters</span></p><p><span style="color: rgba(34, 34, 34, 1)">• How to create game loops</span></p><p><span style="color: rgba(34, 34, 34, 1)">• How to program devices and user interfaces</span></p><p><span style="color: rgba(34, 34, 34, 1)">• Sounds, animations, and much more!</span></p><p><br></p>

 

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