Ultimate Rust for Systems Programming
Format: 19.1x23.5cm
Liczba stron: 740
Oprawa: Miękka
Wydanie: 2024 r.
Język: angielski
Dostępność: dostępny
<p><strong style="color: rgba(15, 17, 17, 1)">Building Tomorrow's Systems Today the Rust Way</strong></p><p><br></p><p><strong style="color: rgba(15, 17, 17, 1)">Book Description</strong></p><p><span style="color: rgba(15, 17, 17, 1)">This book is your guide to mastering Rust programming, equipping you with essential skills and insights for efficient system programming. It starts by introducing Rust's significance in the system programming domain and highlighting its advantages over traditional languages like C/C++. You'll then embark on a practical journey, setting up Rust on various platforms and configuring the development environment. From writing your first </span><strong style="color: rgba(15, 17, 17, 1)">"Hello, World!"</strong><span style="color: rgba(15, 17, 17, 1)"> program to harness the power of Rust's package manager, Cargo, the book ensures a smooth initiation into the language.</span></p><p><br></p><p>Delving deeper, the book covers foundational concepts, including variables, data types, control flow, functions, closures, and crucial memory management aspects like ownership, borrowing, and lifetimes. Special attention is given to Rust's strict memory safety guarantees, guiding you in writing secure code with the assistance of the borrow checker.</p><p><br></p><p>The book extends its reach to Rust collections, error-handling techniques, and the complexities of concurrency management. From threads and synchronization primitives like Mutex and RwLock to asynchronous programming with async/await and the Tokio library, you'll gain a comprehensive understanding of Rust's capabilities. This book covers it all.</p><p><br></p><p><strong style="color: rgba(15, 17, 17, 1)">Table of Contents</strong></p><p><span style="color: rgba(15, 17, 17, 1)">1. Systems Programming with Rust</span></p><p><span style="color: rgba(15, 17, 17, 1)">2. Basics of Rust</span></p><p><span style="color: rgba(15, 17, 17, 1)">3. Traits and Generics</span></p><p><span style="color: rgba(15, 17, 17, 1)">4. Rust Built-In Data Structures</span></p><p><span style="color: rgba(15, 17, 17, 1)">5. Error Handling and Recovery</span></p><p><span style="color: rgba(15, 17, 17, 1)">6. Memory Management and Pointers</span></p><p><span style="color: rgba(15, 17, 17, 1)">7. Managing Concurrency</span></p><p><span style="color: rgba(15, 17, 17, 1)">8. Command Line Programs</span></p><p><span style="color: rgba(15, 17, 17, 1)">9. Working with Devices I/O in Rust</span></p><p><span style="color: rgba(15, 17, 17, 1)">10. Iterators and Closures</span></p><p><span style="color: rgba(15, 17, 17, 1)">11. Unit Testing in Rust</span></p><p><span style="color: rgba(15, 17, 17, 1)">12. Network Programming</span></p><p><span style="color: rgba(15, 17, 17, 1)">13. Unsafe Coding in Rust</span></p><p><span style="color: rgba(15, 17, 17, 1)">14. Asynchronous Programming</span></p><p><span style="color: rgba(15, 17, 17, 1)">15. Web Assembly with Rust</span></p><p><span style="color: rgba(15, 17, 17, 1)"> </span><strong style="color: rgba(15, 17, 17, 1)">Index</strong></p>